.

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Friday, February 28, 2014

- Steam Family sharing now available!


Steam Family Sharing, this is a service that allows users to share their Steam Library between multiple individuals and computers. This is now available to all Steam users which was announced by Valve today.

The service can be enabled for up to five Steam accounts to share one collection of games across as many as 10 different computers. In the Family Sharing program, Steam maintains game saves in the Steam Cloud as well as tracks achievements for each account.

Valve also stated that in order for players to access the libraries individuals have to be online, similar to the always on concept Microsoft had with the Xbox One but this time it's only for accessing other peoples games in your shared collection. They also said that no matter how many users you have even if it's 2-10, no two same users can play the same game at the same time, only the account holder is the person who can access their games when ever they want at all times.

This helps set up more foundations for Steam to take on consoles alongside your living room, what do you think?


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Tuesday, February 25, 2014

- PlayStation 4 approaches 6 million sold!


* = (UPDATE) This means our sources for factual evidence, that's right we purchased some memberships, now working with freelance journalist to bring news even faster to you. We however cannot disclose most of our associated sources due to terms and agreements, please enjoy our articles. (And my smashing grammar)

The PlayStation 4 launched in Japan on Saturday and as of recent released statistics* the PlayStation 4 has sold over 322,083 units. This now bumps up the PlayStation 4 closer towards the 6 million sales, with Xbox One following at 3.5 million sales. The PlayStation 4 also did better than the Wii U at launch (Only pulled in 308,570 at launch). However at the end no system has yet matched the Nintendo Wii (371,936; at launch) and PS2 (630,522; at launch) sales.

Within the past two weeks the PlayStation sold 5.3 million units world wide, as of now it is confirmed to have reached over 5.4 million units sold. Japan truly helped pull in some numbers.


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Monday, February 24, 2014

- Free Game Boy emulator on a Web Browser?

photo-4

* = means sources, which are available at the bottom. Click on the names to be redirected to the source.

During the last few months there have been emulators coming out between webNES, GBA4iOS and now the newest one Ben Midi's Gameboy. This emulator is like webNES, in the sense that it runs inside of your web browser, it isn't like GBA4iOS where you install profiles and set back the date, etc.

Overall it works surprisingly well, specifically on landscape mode, works on iPhone and Androids. Since Game Boy games are very small files around 20-88 kilobytes, it can be stored on your phones cache with out a problem or experiencing lag.  The link is available in the sources.

Here's the list of games currently available:
- Mario Land
- Tetris
- Dr.Mario
- Bomberman
- Kirby's Dream Land
- Kirby XXL
-Space Invaders
- Motocross Maniacs
- Bomb Jack
- Boxxie 2
- Castelian
- Centipede
- Stopwatch


Sources(Links):  Metro , Daily Mail , Touch Arcade

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- Reign of Thunder is coming to Xbox



* = means sources, which are available at the bottom. Click on the names to be redirected to the source.

Particle effects are cool right, well multiply that times 100 (not literal), because Day 1 studios is releasing their next game as F2P (free-to-play), Reign of Thunder. Day 1 Studios are the developers behind the 2002 Xbox title known as MechAssault. The trailer below shows us visually what the game has to offer and believe us when we say, there are a lot of explosions, like a lot. Aside from that they show off a teaser on what the games other features will be, like the extensive customization.

Their site was recently was recently removed, although it originally didn't have much to show for but a forum. This could be most likely due to a website update, however as the game releases it will be joining a sudden glut of Mech games that include MechWarrior Online and MechWarrior Tactics. Will it succeed? We shall see.





Sources(Links): Game Front, YouTube

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- Free-to-play coming to Xbox One?



* = means sources, which are available at the bottom. Click on the names to be redirected to the source.


Microsoft as of late has been curiously pushing more and more towards embracing free-to-play, with a few games coming on 360. While Sony has already fully embraced this model and is aggressively pushing more free-to-play games on their systems, many which are successful Steam games. However, now after the first few games on the 360 were very successful it seems like Microsoft is now increasing its investment in the area by hinting towards bringing free-to-play games on the Xbox One.

Asked on Twitter if Microsoft had news to share on free-to-play, Spencer said this. *

Although Microsoft says it was a success on free-to-play, it is hard for anyone to agree as well when they haven't disclosed the actively spending money or player engagement on these games. 



Sources(Links): Gamespot , Shack News , Twitter 



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- Microsoft announced Titanfall bundle


* = means sources, which are available at the bottom. Click on the names to be redirected to the source.

Microsoft announced their newest bundle which technically should be a price cut. The bundle they announced was the long awaited Titanfall bundle, which comes with the console and a free download of the game.  The news first came up on in Australia where a news site let an embargo slip*, then it slowly started being confirmed in countries like UK and the US.  

The bundle will be sold for $500 which is basically a steal for any customer since they save money on buying the game. Although Sony offers a similar deal with Infamous: Second Son package, it is still very obvious that the game doesn't have the same hype as Titanfall. At the end this proves that Titanfall is shaping up to be the first true system seller.

Some downsides to this bundle is that you don't get the beautifully put together Titanfall Controller.

Sources: Stevivor , Forbes


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Saturday, February 22, 2014

- Titanfall will not be able to pre-load after all, says Microsoft


* = means sources, which are available at the bottom.

Many websites were quick to publish that Microsoft was going to allow users to download Titanfall before its release and then be able to play it after midnight, however Microsoft is coming out to explain what exactly happened.

Microsoft went out to say Titanfall's pre-load was actually posted in error and it turns out they don't plan to allow Xbox One owners to download the game in advance of launch. A Microsoft spokesman came to say some comments to it on Polygon*.

"We believe in digital distribution, and are proud to give gamers a variety of ways to purchase and experience their games. However, pre-purchase and pre-download for Titanfall for Xbox One will not be available from Xbox Store. We'll continue to strike a balance between digital distribution and its benefits, while supporting physical games puchase through our retail partners."

"The pre-purchase offer page was posted in error. We apologize for any confusion."


As of since, Microsoft has removed the page with Titanfall's pre-load details from Xbox.com.


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Sources: Polygon, Gamespot



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- Activision announced a new Transformers game, but under a different studio?


Activision and Hasbro have stepped out and announced that a brand new Transformers game is on the way, which will be timed to coincide with the release of Micheal Bay's fourth film in the series, Transformers: Age of Extinction. The game, titled Transformers: Rise of the Dark Spark, will be released for the Nintendo 3DS, PC, PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One this June.

Activision has also said that Rise of the Dark Spark will also follow-up to both previous video games Transformers: War for Cybertron and Transformers: Fall of Cybertron. The game is set to feature over 40 playable characters and that it will be a third-person action-adventure game. Players will be allowed to choose between playing as Autobots and Decepticons in their fight to secure the Dark Spark.

The game has two modes that are currently known, Escalation which is basically a wave-based survival mode and Single Player which plays through the games' campaign. 

The game is being developed by Edge of Reality ( the developer of the recent Loadout game), which shifts gears with Activision since High Moon Studios isn't in charge of this game. High Moon Studios is known for bringing us the well-received Transformers: Fall of Cybertron and Transformers: War on Cybertron. They later went on to create the flop Deadpool which didn't fare as well as their previous games but it was pretty funny. After that Activision let go of over 40 High Moon employees.

Hopefully Edge of Reality can live up to the predecessors of the Transformers games and deliver another well-received title.


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- Naughty Dog says there's a 50/50 chance for The Last of Us 2


Naughty Dog has revealed that a sequel to The Last of Us  may have a chance of not happening at all, although Sony has given them the complete freedom to create a sequel if they choose to.

In previous news, a Brazilian website had claimed the The Last of Us 2 was already going into production and that it was set for a release in 2015, but lacked the confirmation from the game studio, Naughty Dog. Naughty Dog has only gone as far as to say that a sequel for The Last of Us was under consideration.

As of now the way it stands, Naughty Dog's Senior Studio Staff, says's seeing a sequel is at 50% at best. This statement was confirmed when the The Last of Us creative director Neil Druckmann and Game Director Bruce Stanley fielded questions from fans on a AMA (Ask Me Anything) session on Reddit.

They also went on to explain how Sony has complete faith in them after The Last of Us was a commercial hit for Sony. Druckmann went on to say, "It's really up to us to come up with something that will keep the team inspired for the next several years - which is why we don't take the decision of what we'll work on next lightly."

What would you want Naughty Dog to continue towards a sequel for The Last of Us? Or do you believe that the game ended the way it should have and Naughty Dog is better off creating a new franchise altogether?

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- New Tony Hawk game underway?

[tony-hawks-project-8-20060508055315668.jpg]

After four years of no Tony Hawk games, Tony accidentally talks a bit too much on US radio.

In the past years Tony Hawk hasn't gotten a full fledged game since Activision pulled the plug due to the poor sales and reviews on the games, "Tony Hawk: Ride" and "Tony Hawk: Shred". Adding on the fact that Activision made a small arcade release of Tony Hawk HD, people were skeptic to believe a new series may have been underway.

We all are aware that Activision doesn't like leaking out information on their games, as many of us remember the whole Bungie and Activision partnership to put together Destiny. However Tony Hawk specifically stated this, "We're working on a game, we are working on a game, it's pretty cool!". After Tony stated that nothing happened until IGN managed to get a confirmation out of the publisher Activision.

"Activision can confirm that they have something in the works with Tony Hawk, more info is coming soon," was Activision's response.

It had been quite commonly known that Tony Hawk's video games series was on of the biggest franchises around from the Pro Skater series up Proving Ground. The key thing we'd like to point out is that the games stuck with the same Tony Hawk vibe and not picking any favorites but American Wasteland was probably the best one, (Yes I'm biased). Each year brought a new Tony Hawk sequel to the franchise until Tony Hawk: Ride and Tony Hawk: Shred changed the style of the game and brought poor reviews and low sales, as previously stated.

It's quite obvious that after two flops like that Activision will most definitely not take a turn down that road again, and thus brings us back to the upcoming Tony Hawk game. Many fans are interested which way they are planning to take this series, it has been commonly known that EA's Skate is one of the most popular ones out there and has set a high benchmark in what skateboarding game fans like. All we can do now is wait and see when more news on the game is released.


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Friday, February 21, 2014

- Microsoft looking for Xbox One Beta Testers?



According to Major Nelson, Microsoft is looking for Xbox One Users who are interested in trying out features ahead of the update releases.

Starting Today a select few of Xbox One users will receive an invitation to try out the new Xbox One updates before the worldwide release. Microsoft may be doing this because of the recent incident where an update rolled out giving users a black screen. Microsoft's main intention is most likely to fix some bugs from the update they plan to roll out which includes significant improvements to the multiplayer and party experiences. The feedback given by these select Xbox Live users will be put in a private forum and will help improve and set forth what will come in the worldwide update release.

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- TitanFall Beta comes to an end



TitanFall a game that everyone has anticipated beyond any other game coming out this year, but on Wednesday the Beta was taken down after a experimental patch was applied. Many users like myself, have experienced in depth what the game will be offering multiplayer wise. Expect a review video on that coming fairly soon.

Some key things I'd like to talk about though is about TitanFall's , problems.
- Weapons are not as well balanced as they could be
Because the game is fast paced and using a sniper needs some heavy training due to the player ability to move so freely by jumping and running down walls. A plus for the player but a dink for snipers who will have to get more fast and precise at aiming. Weapons like the shotgun or smart pistol are the smart choices in the game, the shot can get some amazing range currently and 2 shots at a distance can do the trick while the smart pistol auto-lock, then simply aim within the sight of the lock on and hold the trigger to fire loads of bullets to finish off your enemy.
- 2 vs 1 Titan usually is an obvious outcome
While the maps are pretty large, one Titan vs  two Titans doesn't give you many options and running is an inevitable fate of death so you are left with nothing but to fight til the death of your Titan. While it sucks I wouldn't mind if the feature stayed although it bugs me sometimes for how unfair it is but guess what that's life!
- Lack of customization
The weapons being limited is understandable since that it will change on the games full release but the thought that the customization on those weapons which were available being the only ones frightens me. A way to picture customization is the way Call of Duty does it, which is fairly limited but if the weapons are are different enough plus adding on the Titan customization it may be able to add a bit more flavor than games like Call of Duty and Battlefield.
- Card System
Probably one of the most unique ideas in this game, aside from the Titans of course. The way the cards work are that you can carry 3 cards per game and you can use them whenever you like but once you die that one time and you respawn you lose it. Now that's one of the issues I have with it, some of the cards are not easy to come by like at all, therefore losing without being able to use it happens and it just plain old sucks. Picture as a players point of view, you got the card that you wanted which gave you a stronger gun momentarily and then you spawn and you get shot after running a bit, well its gone... I think that the way they need to work is that they last for certain amount of time and then it expires within the match rather than one time use. Some might think that the match will flood with card filled players using strong guns always but better cards can have smaller timers because nothing sucks more than getting something and losing it before you got to use it.

But finally all issues aside, these are just blemishes on what is to be one exciting game, everything feels well thought through and put together. The Parkouring in the game works amazingly well and can be mastered simply by just playing the game and the Titans feel as they are an extension of your body by allowing players to keep similar moving patterns that they had while being outside of Titan on foot.

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Sunday, February 16, 2014

- EA messes up Beta Key distribution


Ironically we spoke earlier on how EA has to make sure Titanfall has a clean and flawless launch for it to become a successful title, but this Friday that passed people were left shocked. Titanfall stated that the Beta Keys for the game would come no later than 11:59 PM on Friday but that wasn't the case. Many users reported not getting Beta Keys til the next day and some of those who received it got the Beta Key for the wrong system. There is a work around now if you received the wrong key, I was one of them but only do this if you are sure that EA didn't send you the right key later on.

If you got the wrong type of Titanfall beta key, they recommend you try this:
  1. On EA Help – Search for Titanfall and select Contact Us.
  2. Select PC as the Platform, and click Next
  3. Select the Topic – Demo/Beta and type in Eligibility Issue in the subject line, and click Next
  4. Click on Email Me.
  5. On the next screen, when asking for What type of Demo/Beta issue you are having, select Eligibility
  6. Enter the Titanfall Beta code that is not working as the description of the problem.
  7. Select Submit.
  8. You will receive a new PC code within the next two hours.

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Wednesday, February 12, 2014

- Titanfall on Xbox One doesn't run at 1080p & beta date

Respawn Entertainment community manager Abbie Heppe said on the Titanfall Blog that Titanfall currently runs at 792p and will be running around native 900p at launch next month. What does this essentially mean?

Well for one this isn't as bad as it sounds, many games run in non-standard resolution and then are upscaled to more common benchmarks like 720p or 1080p. However, what does this truly mean is that Titanfall is most likely going to run better and look better on PC, usually that's no surprise but it is this time and this is why.

Titanfall is Xbox One's first Triple-A launch title and the success of this game can be the key success to more sales and potentially out beating the Sony PlayStation 4. However an upscale is a small blow to them, but now its all up to the frame rate and it still is yet to be known if Titanfall is locked on 60 fps. Aside from that, the main point of gaming consoles is to get the best experience in gaming and the PlayStation 4 grasped this good by being amazing at running games to match top end graphics cards on PCs. However if Titanfall looks and plays better on PC? Than why would someone invest on a console that will inevitably lose value in time and isn't upgradable.

The beta for Titanfall launches this Friday for Xbox One and PC, the pressure is on Microsoft.


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Sunday, February 9, 2014

- Dying Light shows mysterious trailer


On the Dying Light Youtube channel a mysterious trailer went up telling us to prepare for February 11, 2014.

It doesn't state what we are suppose to be preparing for, many are speculating that it will be a demo or beta access to the game because of the wording in the trailer. However it most likely may be a longer trailer, announcement on release date or a new feature.

Dying Light is a open-world first-person survival horror game from the developer that brought you Dead Island and Call of Juarez. Who is that? It's Techland. Dying Light is set to release in spring 2014 for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and the PC as well. Warner Bros. Interactive Entertainment has said that the game will not becoming out on the Wii U.

The game will feature a full day-night cycle, where during the day players must scavenge the world for supplies and weapons but when night comes the hunter becomes the hunted.



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- The Wolf Among Us asks Season Pass owners to pay again


Season Pass owners of the game "The Wolf Among Us" on the Xbox 360 are being asked to pay again for Episode 2 when they attempt to download it.

Telltale is aware of the issue and is working with Microsoft on releasing a title update to resolve the issue, Telltale expects the update will be available within "several days."

For now Season Pass owners on Xbox 360 will receive a system message code that will let them download the second episode for free. If you haven't bought the Season Pass but plan to do so,  it may take up to 48 hours until you receive the same system message that will give you your redeemable code.

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-Titanfall gets a weekend discount!


First of all let us begin by stating that Pre-Order Deals are usually rare for Triple-A titles, with that said let us get to the point. Interested gamers will need to use coupon code "FEB20OFF" at Gamefly which brings the US/CA version down to $47.99 after the coupon. You save $12 dollars in North America, UK gamers can do the same via their Gamefly site but they would hardly call it a bargain since the dollar ratio is closer to a 1:1 ration to USD.

Titanfall is set to come out March 11 aside from the delay on Xbox 360.

(note discount only for PC)


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- PS4 vs. Xbox One, a battle of frame rates



Could be the lack of games or just the demand in the gaming industry but the argument about the ability of the PlayStation 4 and Xbox One gets more heated each and every time it comes up. What argument you ask? Well the argument about rendering of games on each console, it's clearly obvious when you look at the specs that the PlayStation 4 has the upper-hand by a bit when it comes to the power that it has but do specs make the device?

After looking at first-party games it can seems bias to judge and compare those against other first-party games because they have different code, different designers and basically are just different games period. This is why many are taking a close eye on the third-party games coming out such as Assassin's Creed IV, Call of Duty: Ghosts and the one that heats up the conversation Tomb Raider: Definitive Edition. Analysts have inspected these games deeply side by side and they are pointing to Sony's machine as more capable when it comes to both resolution and frame rate.

Microsoft has come out and said that "these little things get way overblown" but is that true? Xbox director of product planning Albert Penello was brought to question.

Albert Penello was recently asked about the performance of Tomb Raider on the Gamertagradio podcast. "There's a frame rate thing going with Tomb Raider, there is a resolution thing going on, and there's a lot of reasons why that could be true but we are weeks in, we just shipped, it's a long generation".

This is fairly true, not all games require the maximum potential of the video card but even if they did we all know that power doesn't set a game system in this industry. Looking back to the Dreamcast, it had the best specs in the industry and was able to play online, play on the go and more, but at the end the system was a flop. Why did it flop because the library of games? Well there are many factors that could have led to the issue but one thing was for sure and that is that it was a powerhouse at the time of its release and that didn't save it from bringing down Sega out of the console making business.

Our final thoughts ( it's our opinion, live with it)

Personally I think it's a downside for the Xbox One, not now but in the long run as the console ages it will seem quite obvious which one is falling behind. However a game can look nice a beautiful but it will always circles back to if it's fun and how the consumer takes it in. We wish both consoles the best but we always know the master race is PC and if you are worried about quality then get a PC where the games improve but the system is what you make of it.


Lino Cordova, Gamer Plus

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- Skullgirls is coming back, as Skullgirls Encore


On February 11 Lab Zero Games will relaunch their 2D fighter gamer Skullgirls as Skullgirls Encore on the PlayStation Network in North America, this is according to the games launch trailer.

The developer announced late last year Skullgirls would temporarily be removed from both the PlayStation Store and the Xbox Games Store due to a change in publisher. The game being presented now as Skullgirls Encore and is "a new distinct game" from its original release, according to Lab Zero Games.

For PlayStation users who already purchased the game for the PlayStation 3, you will be able to download Skullgirls Encore for free when it launches. PlayStation users that purchased the game should receive a voucher for a free copy of the game via PSN XMB message. Also, following the launch is a new fighter named Squigly, a crowd funded character who will be available as downloadable content.

For Xbox 360 users who already purchased the game Skullgirls will instead receive a patch. This means existing DLC will also work and the players statistics will remain in tact.




Lino Cordova, Gamer Plus

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- Deep Down to be delayed on PS4


Capcom's free-to-play online game currently known as "Deep Down" is set to be delayed on the PlayStation 4 in order to let the game take full advantage of the PlayStation 4 hardware. 

Deep Down has now only been confirmed to release in Japan and the game was expected to go into beta around the same time the PlayStation 4 gets released in Japan on February 22.

(Interview on Dengeki Online)


Deep Down is a game that will be set in 2094 New York, although the game has a Medieval aesthetic to it. Deep Down is also set to feature randomly generated dungeons and four-player co-op.



Lino Cordova, Gamer Plus

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- Important Update for Xbox One coming in a few days!


It seems like only a few weeks ago the Xbox One came out.... oh wait no it was a few months to be exact and Microsoft had recently announced the details to what this big update is set to bring. Many are calling out the whiplash on Microsoft saying this update is more of common sense than anything else. While being a core gamer and fairly found with the Xbox I have to agree that this update feels more like an update that should have already came with the system. (list of things in Update below)




  • The ability to see and manage your storage space. With this update, you will find it easy to find how much space your content takes up and better manage your content. You can also control your install lineup and more easily manage your download queue. We’ve separated My Games and My Apps into separate lists, so you can easily create separate queues for both. Now you can pick the order in which you want your content to load and we’ve added a boot progress indicator so you can better track updates while they load.
  • The battery power indicator is back! You can see it right on the home screen, so you can easily track how much battery life is left on your controller.
  • And, you will be able to use your USB keyboard with your Xbox One.


  • However many are quite disappointed because what most users want is to fix the Xbox One's cluttered interface, it's not user friendly at all and losing yourself in Menus happen quite often. Microsoft stated that a second update is set to come in March which will add improvements to the  party and multiplayer systems ahead of the arrival of Titanfall, the first-person shooter that will be Microsoft's first major game release for the console. In the end the Xbox One is just starting out so let's see what things Microsoft has in store for us as the year progresses and they prepare for Titanfall.


    Lino Cordova, Gamer Plus

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    Saturday, February 8, 2014

    - Flappy Bird, As fast as it became popular its going down



    One of the most crazed games in both App Stores is going down as fast as its popularity rose. Flappy Bird is one of the most simple games to come out to date and demonstrates that video games always circle back to Game Design. Although the game is successfully pleasing all fans around the world the developer of this game has announced some disappointing news via Twitter.


    Don Nguyen, creator of the mega-hit Flappy Bird has announced that he plans to remove the game for personal reasons. He later states that he hasn't gotten in legal problems with Nintendo for using the classic warp pipe in his game but rather he can't take it anymore. According to him the success of the game had ruined his simple life and he simply hates that and whats to remove the game for that exact reason. Despite what he said it has been reported that the game is making around $50,000 a day in ad revenue so it clearly has changed his life in some way.

    Get it while its available, click your mobile OS to be linked to your App Store:
     For Apple Devices            For Android Devices


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    - Sonic Boom, Sonic Reboot in a sense?

    Just recently Sega Announced a new Sonic game which was described as "a new branch of the Sonic Universe", a new CG-animated TV series to follow the game and a new range of toys. Sonic Boom (name of the new sonic game) is set to launch this year for the Wii U and the 3DS

    Not only is this a new game in the series but almost seems as a fresh start for well known characters as Sega gives them a new makeover. Sonic is slightly taller by having long legs and has a little brown scarf he wears around his neck, Amy is still Amy and mainly got a wardrobe change, Tails has some kind of light steam punk/tech thing going and the best for last Knuckles. Knuckles clearly has been either hitting the gym or getting the juice cause he's become one hunky fellow, but in all honesty Knuckles clearly got obvious character makeover.

    Sonic Boom is the third and final game to be released exclusively on Nintendo platforms, after the two companies signed a deal last year to release three Sonic exclusives on Nintendo systems. Sega stated the game will feature traditional Sonic elements such as Speed, Exploration, Combat and a Tethering mechanic. The Wii U trailer hinted at the game heavily focusing on 4 player cooperative play which interest me on what the Wii U tablet player will be doing. While the 3DS version will not be a straight port from the Wii U (how nintendo-like) but will be fairly similar to Sonic Adventure in the way that it will feature the main hub and missions branching off of that.
                                 

    Final Thoughts of ours. (It's our opinion)

    We personally believe that its not a bad change, while it is a very different change. While Knuckles change is quite different it sort of suits his personality better. One thing for sure is that Knuckles stands out a lot but overall his change isn't bad. The majority of the characters look basically the same and just got a refresh rather than a makeover, think of it like Mario in Super Smash Bros. Melee compared to Mario in Super Smash Bros. Brawl. Everything aside, we look forward to playing the game but if it doesn't sit well after completion it might be best to bring back the traditional knuckles design in different "Universe" game that comes next.


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    Thursday, February 6, 2014

    - Killer Instinct not affected by sale of its developer says Microsoft



    Yesterday, the online retailer Amazon surprised everyone with the announcement that it had purchased Killer Instinct developer Double Helix. This led many to question what that would mean for the free-to-play Xbox One game and its ongoing support. Nothing to worry about fans, according to the big M (Microsoft), Microsoft Studio executive Phil Spencer assured fans by stating that the company is prepared to handle the transition.


    Spencer went on to say that the Killer Instinct franchise -owned by Microsoft- will continue, because the series is something that he believes in.

    The reasoning behind Amazon's purchase of Double Helix remain a mystery but one thing is for sure and that's that Amazon acquired a non-indie developer and who knows what they plan to do with them.

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    - Titanfall Specs are unbelievable!


    Arguments aside Titanfall is one of the most anticipated games this year and TitanFall being a next gen video game would lead one to assume that the game specs specs would be quite high but recently released news confirmed by Respawn Entertainments's Vince Zampella, proves otherwise. It has been well known that Microsoft is playing favorites here in allowing the game to be playable on their operating systems, that being Xbox Consoles and PCs running Windows. Now asking the question of how low are the specs? Well if you updated your PC for gaming in the last 5 years or so, you should be fine.

    In the tweet by Zampella, he stated TitanFall will run on Windows PCs equipped with  AMD X2 2.8GHz or Intel Core Duo 2.4GHz, 4GB of RAM, 512MB of video RAM and a Radeon HD 4770 or GeForce 8800GT graphics card. Many of these parts were released around 2006, meaning that all you really need to have done is progressed beyond Windows XP by now since Titanfall only supports 64-bit Windows 7,8 and 8.1.

    Titanfall is set due to come out on March 11 but a delay as occurred on the Xbox 360 and is set to be released on March 25. Are you ready?

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    Tuesday, February 4, 2014

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