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Showing posts with label game review. Show all posts
Showing posts with label game review. Show all posts

Tuesday, April 22, 2014

- New Fatal Frame may only see a release for the Wii U

*Purchased some memberships, now working with freelance journalist to bring news even faster to you. We however cannot disclose most of our associated sources due to terms and agreements, please enjoy our articles.

According to Famitsu, Nintendo is working with Tecmo Koei Games for the next development of Fatal Frame. It was also said that it will be beyond just a game and include movies and novels to be released too. It hasn't been said if its a sequel but it most likely is just an iteration of the series.

It is also mentions that there will be a live-action film following as well.

Read full details of movie and novels here: http://www.famitsu.com/news/201404/22052036.html
Note website is in Japanese.


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Lino Cordova, The Gamer Plus Network

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Friday, April 18, 2014

- Batman Arkham Knight date reveiled, The conclusion to the Batman Arkham Trilogy

*Purchased some memberships, now working with freelance journalist to bring news even faster to you. We however cannot disclose most of our associated sources due to terms and agreements, please enjoy our articles.
*The 'reveiled' isn't a typo on purpose, the link wouldn't change*

The long awaited Batman game for Next Gen has finally gotten a release date, according to Classiclite. The game is expected to be released on Oct. 15. Many retailers have also listed the same exact release date so it has to be more than just coincidence. On the other hand, Warner Bros. Interactive Entertainment has only confirmed the game to be coming out around Autumn.

The game will have many of the familiar faces from the series and the comic franchise, but the development team has teamed up with DC to create a new exclusive villain for just the video game.

The Co-Founder of the studio released this statement.
We hadn’t in the previous games introduced someone new to the universe. We wanted to introduce someone who could really challenge Batman to go head to head with him in lots of different ways. We’re not talking about those ways just yet but this guy is definitely a formidable foe for Batman.

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Lino Cordova, The Gamer Plus Network

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Help us build a team!
As you know I am not the best writer, but we are looking on forming a community where people can discuss topics about gaming and create shows as well! Check it out on our website under Content Creator, we just want to create a site where we can bring the best content in gaming.

We also need lots of help in various areas, such as Article writers for our blog, content for our main YouTube and more! Be sure to visit our site and learn the benefits you get for Joining us as a content provider!

Wednesday, April 16, 2014

- Graphically speaking the game took 7 years to put together

*Purchased some memberships, now working with freelance journalist to bring news even faster to you. We however cannot disclose most of our associated sources due to terms and agreements, please enjoy our articles.

No words can describe this game, honestly just watching the trailer made us donate!
At Heart Forth, Alicia's core is an ode to the classics. Remember the electrifying gameplay of Castlevania: Symphony of the Night, the expansive worlds of the Zelda games, and the rich, engaging story of Xenogears? This game is crafted in the spirit of those great adventures of the '90s.
The story unfolds amidst the repercussions of centuries worth of struggle, strife, and bloodshed between cultures, races and worldviews. But above all else, it's an epic Metroidvania RPG that combines timeless 16- and 32-bit gameplay, modern mechanics, and a set of unique, intertwining stories to take you on a fantastic journey.



Learn EXTREMELY more depth to the game on their KickStarter


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Lino Cordova, The Gamer Plus Network

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Help us build a team!
As you know I am not the best writer, but we are looking on forming a community where people can discuss topics about gaming and create shows as well! Check it out on our website under Content Creator, we just want to create a site where we can bring the best content in gaming.

We also need lots of help in various areas, such as Article writers for our blog, content for our main YouTube and more! Be sure to visit our site and learn the benefits you get for Joining us as a content provider!

Tuesday, April 15, 2014

- Galak-Z: The Dimensional is coming to PS4, P S Vita, and PC this summer

*Purchased some memberships, now working with freelance journalist to bring news even faster to you. We however cannot disclose most of our associated sources due to terms and agreements, please enjoy our articles.

The PlayStation 4 version of Galak-Z: The Dimensional will come "Late summer to early fall," creator Jake Kazdal confirmed with Polygon. Following that will be a PlayStation Vita release and then a Windows PC version.

Galak-Z is a game where the player will take the role of a space fight pilot called A-Tak and navigate enemy infested generated environments. It brings back a classic feel to shooters we haven't seen in a while with a more up to date way to play which include the abilities to dash, strafe, juke and manoeuvre 360 degrees.

Watch the video to see the game in action!


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Lino Cordova, The Gamer Plus Network

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Help us build a team!
As you know I am not the best writer, but we are looking on forming a community where people can discuss topics about gaming and create shows as well! Check it out on our website under Content Creator, we just want to create a site where we can bring the best content in gaming.

We also need lots of help in various areas, such as Article writers for our blog, content for our main YouTube and more! Be sure to visit our site and learn the benefits you get for Joining us as a content provider!

Sunday, April 13, 2014

- Game Review - Monument Valley (Pros, Cons, Illusions)




It isn’t quite often we see nicely well put together games coming to appstores, mainly because developers are in it for the quick buck. However when Time and Dedication are put into a game to refine every point of it, we get something like this.
Monument Valley, a game developed by UsTwo Games, which are also responsible for developing other games such as Blip Blup and Whale Trail. This game developer created this amazing piece of work which they state was inspired by M.C. Escher and his most notable Stairs drawings, forgive me for not pronouncing his whole name as it’s in dutch and I rather not mispronounce a name of such amazing talent.
Let’s talk about the introduction of the game, Monument Valley starts off by simply letting the player explore the ways to play the game. In most games nowadays the players hand is held the entire majority of the start, but Monument Valley takes the approach that is similar to games like Sword and Sworcery. It provides guidance but allows the player to explore ways to progress in the game.

Immediately at the start is a simple level, which tells the player how to move and how to manipulate objects in the area. Once this is achieved the game presents a beautiful loading screen, soon after it shows a building that appears to be inspired by Indian Palace architectures. As well as demonstrating once more that manipulating objects is key in this game through the level selection.
While proceeding through the game you notice that the game is telling a story through the levels, similar to Thomas Was Alone. Some of you may be hoping I talk more about the story but I will actually just let you figure that out on your own, rest assured it’s a good one.
Another thing that becomes apparent in the game is how the position and direction you move an object plays a Minecraft like musical note. This didn’t only suit the levels background music but made my experience feel more intact with the game, in a sense that it made me feel as my experience was unique. The objects manipulation is key but the game takes an approach that we haven’t seen since echochrome which might be the only downside I see in the game, which we will talk about in a bit.

Now some key things that we loved about the game is the Aesthetic appeal, it’s so bright and vibrant one can get easily sucked in the game and I mean it. I sat down to record 10-15 minutes of gameplay and I left with an hour of footage. Of course aesthetics was just one of the reasons I was pulled in, since the main reason I was is that the progression in difficulty feels perfect and well justified. I applaud the level design team on how they put it together, especially on the reliance for players to explore ways to manipulate objects rather than depending on holding the players hand.

While there is a lot of good there is a few things that bothered me for a bit, the game is very alike to Echochrome. It felt almost as a reskin of the game but not in a bad way so let me explain. First off Echochrome hasn’t seen another sequel since 2010 so the game pretty much is dead for now, or very low under radar. This game takes a lot from the good of Echochrome but let’s you manipulate objects, which entails to the concept of Echochrome but not the same approach throughout the whole game. Another issue is levels, there is only 10 levels and an issue with puzzles is the replay value is extremely low. Something many may have an issue with is the price tag which is $3.99. You have the decision to make up whether or not it’s worth the value and also to add on is that it is currently unclear whether or not there will be more levels released for the game and at what cost.

Let’s wrap the game up now to give it our rating.

Monument Valley is an amazing game with Aesthetics and Gameplay that remind you of games like FEZ and Echochrome. The game is great for those who are on commute or casually play puzzle games but the experience is short and really suffers two issues from one problem. Levels, the lack of levels shortens the players experience just as it gets good and replay value on a puzzle with 10 levels that present no other challenge but solving which makes it suffer. Another possible issue is the price tag which is coming at $4.00 dollars which isn’t a lot but isn’t on the lower end of the market. That price tag puts it side by side with games like “The Room Two” and “Limbo” which offer a more in depth experience then this game.

It honestly wasn't an easy decision but the game was an amazing idea but unfortunately it feels like the game was just that, an idea. It had everything going from each department, perfect level design, amazing music and great puzzles, but just as it gets good..... it stops. However casually playing this game could take you a day or two most, three if you are lucky. Nonetheless the experience is there and if you have the money it’s something worth picking up if you don’t mind how short it is but due to that shortness it’s shy off perfect which is why it gets four Musical Spinning Objects out of five.


Typos? Be sure to tell us in the comments!





Rating: ★★★★✩ (4 out of 5)

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Lino Cordova, The Gamer Plus Network

Check out our Website:  http://www.gamerplusnetwork.com/
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Carry us on your mobile phone by downloading "Feedly" in your appstore and entering "gamerplusnews.blogspot.com/" in the search bar and add us!



Help us build a team!
As you know I am not the best writer, but we are looking on forming a community where people can discuss topics about gaming and create shows as well! Check it out on our website under Content Creator, we just want to create a site where we can bring the best content in gaming.

We also need lots of help in various areas, such as Article writers for our blog, content for our main YouTube and more! Be sure to visit our site and learn the benefits you get for Joining us as a content provider!